"Vector Games Math Processors"
eBook Name: Vector Games Math Processors
eBook Type: Game Programming
Game Programming, 2D-3D Game, AI, Game Algorithm
Due to the advancement of video games and game console hardware, the super computer is now a home consumer appliance.
Vector Game Math Processors explains to programmers how to write parallel-based integer and floating point based math algorithms for use in video games
as well as scientific applications.
Every manufacturer uses their own terms such as SIMD, Packed Data, Parallel Data, Semi-Vector, and Vector but they
are all different labels for the methodology for programming multiple sets of data with the same computer instruction at the same time.
Programmers
have been publicly declaring these newer processors more complex and harder to program.
The primary goal of this book is to explain the differences in
these processors